About me

Hello! I am a Software Engineer and Game Programmer who is very passionate about his work. I find joy in making others happy and challenging myself to create better content and further improve my abilities. I enjoy creating and designing new and fun experiences, and am always willing to learn new tools and methods of content design and creation. While I focus mainly on games I also enjoy the programming aspect of content creation, and am quite experienced in creating the systems necessary to make these applications. Please, feel free to look at any of my projects!

I currently work at Omnitracs as a Software Engineer and Scrum Master, developing on their mobile platforms and their Hours of Service app to ensure a functional and easy to use system for customers to interact with.

I have a Bachelors in Computer Science: Computer Game Design from University of California, Santa Cruz’s Basking School of Engineering where I graduated with honors in the major, as well as an Associate in Arts: Social and Behavioral Sciences from Irvine Valley College.

If you wish to know more about me, my LinkedIn is accessible via the icon at the top right of the site, or by clicking this link.

For source code and other projects I’ve worked on, here’s a link to my Github account.

I am reachable via email at ChrisDilday7@gmail.com

References are available on request

Programmer, Game Designer